Component3D.onCollisionStay() method
This event is fired each frame between the start and end of a collision
Signature:
onCollisionStay(cb: EventListeners[typeof EVENTS.COLLISION_STAY]): () => void;Parameters
|
Parameter |
Type |
Description |
|---|---|---|
|
cb |
EventListeners[typeof EVENTS.COLLISION_STAY] |
() => void