Behavior() function
Warning: This API is now obsolete.
use ScriptBehavior instead https://docs.oncyber.io/behaviors (opens in a new tab)
Defines a script as a behavior that can be attached to components in the world to add functionality You can use Behaviors to add a variety of functionality to components like adding Examples include:
- Animating a component - Make the component follow the player - Attack the player when they get close
You can annotate the script class properties using
@Param
to make them editable in the studio
Signature:
export declare function Behavior(options: BehaviorOptions): ClassDecorator;
Parameters
Parameter |
Type |
Description |
---|---|---|
options |
ClassDecorator