BasicCharacterController class
A controller class that can be used to control kinematic rigid bodies. This is a convenient class that wraps the Rapier's Character controller (opens in a new tab) class.
Signature:
export declare class BasicCharacterController
Constructors
Constructor |
Modifiers |
Description |
---|---|---|
Constructs a new instance of the |
Properties
Property |
Modifiers |
Type |
Description |
---|---|---|---|
boolean | |||
number | |||
Vector3 | |||
number | |||
any[] | |||
Vector3 | |||
boolean | |||
Vector3 | |||
Euler | |||
Vector3 |
Methods
Method |
Modifiers |
Description |
---|---|---|
castCallback(collider, now, collision, delta, playerCollider) | ||